In my childhood i found my love for computer- and video games. First, as a young one with really classic LCD-Games. As time passes by I played nearly all consoles and home computers, which came out through out the years. During those years i became more and more interested in the topic how to actual make games and art for games. So i started with Koala Paint on my Commondore 64 to get familiar with pushing pixels. ? Followed by tools like Deluxe Paint or Brilliance before finally Photoshop 2.5 made it to the PC and blew my mind. It was magic back in the days and i got really addicted to it, and still am. It´s my weapon of choice to create pretty and functional interfaces and high quality art for many different purposes. Later i also dove into a lot of other tools which came along just to be up to date. Some of them i use regulary. The latest things i really enjoy is Unity 3D and creating Prototypes in Proto IO or Axure.
Simple. Just because i love this shit. I like to create new layouts, websites, mockups, apps, interfaces, logos or icons. Especially i like to create game interfaces and portals. In the last years i´ve realized a lot of different projects and appreciate big and complicated projects where I as a designer have to find perfect solutions and have always the UX in mind. Good design is nothing without functionality. There is art and there is design… I know the difference.
I´m known for high quality, handcrafted, induvidual tailored design, reliability and flexibility. I have a deep knowledge about different platforms and its needs. I believe in a good relationships between me and my clients to find the best fitting solution and in the people behind projects. I believe people and their goals are important. Sad that this is something i can´t show in my portfolio, but you will experience it when we work together. Word.
Lead Artist at „InnoGames GmbH“ in Hamburg
(www.innogames.com)
Lead Artist at „Gameforge Productions GmbH“ in Karlsruhe
(www.gameforge.com)
Team-Lead of the Art Department at „nextidea GmbH“ in Münster
(www.looki.de)
Team-Lead of the Art Department at „eleisure Group“ in Karlsruhe
(www.eleisure.de, www.gameconomy.de, www.stagespace.de, www.intergames.de, www.gameabo.de, www.feenix.de)
Part-time work in Warehouse Logistics at „Pegasus Dienstleistungs GmbH“ in Münster
Painter at „Malerteam Holthaus“ in Saerbeck
Leading WebDesigner at „Net2Day Media GmbH & Co. KG“ in Emsdetten
Employe at „Roxeler Bauwerkserhaltung“ in Münster / Roxel (www.roxeler.de)
Community Service at „MathiasSpital“ in Rheine (Maintenance and redesign of the hospital internet presence; EDVand Hardware-administration; organization of the central warehouse)
Media-Designer for Digital and Printmedia at „gamigo AG“ in Rheine with focus on Screen and Interface Design
(www.gamigo.de)
Apprenticeship Media-Designer for Digitaland Printmedia at „deltacity.net“ (www.deltacity.net) and
„Hochform“ (www.hochform.de)
Internship at „deltacity.net.“ with focus on conception, HTML as well as graphical implementation for
companyand product sites (www.deltacity.net)
Apprenticeship as a painter at „Niehues“ in Neuenkirchen
University of applied sciences entrance qualification at College of Further Education „Adolph Kolping Berufskolleg“ in Münster (Specialty: Design)
Secondary School Leaving Certificate at „Heriburgschule“ in Neuenkirchen
Student at the Elementary Schools in Metelen, Wettringen and Neuenkirchen
Animation Bootcamp (Hardcore Animation Training for Motion Designers) (School of Motion)
UX 360° – Certified UX & Usability Expert (www.xd-i.com)
Topics:
– User analysis & design research
– Content strategy
– Business- and Product strategy
– Processes & flows
– Product analysis
– Personas
– Customer life cycle
– Customer journey and experience
– User scenarios
– Stakeholder management
– Wireframes & prototypes
– Interaction design & design patterns
Seminar Unity 3D Engine Basics at „School for Games“ Berlin (www.school4games.de)
Projektmanagement-Seminar at „Manager Institut“ Leipzig (www.manager-institut.de)
Participation on a multi-day advanced education with considered and international Artists instructed Workshops as part of the „THU“ (Trojan Horse was a Unicorn) in Lisbon / Setúbal (www.trojan-unicorn.com)
Participation on Seminars with the topics Interaktions-, UX- und Usability- Design of the „Nielsen Norman Group“ in Berlin (2009) as well as in London (2012, 2014) (www.nngroup.com)
Topics:
– Fundamental Guidelines for web Usability
– Interaction Design 1 & 2
– Application Usability
– Designing Complex Applications and website 1 & 2
– Designing Usable Social Features
– Mobile Websites and Apps: Essential Usability Principles
– Mobile Application Usability for Touchscreen Phones and Tablets
– Building the Mobile Web
– Visual Design for Mobile and Tablet 1 & 2
– UX Basic Training
– User Interface Principles Every Designer Must Know
– Mobile User Experience
– Scaling User Interfaces
– Top Web UX Design Guidelines
– Wireframe and Prototyping
Seminar IA- and UI-Design at „School for Games“ Berlin (www.school4games.de)
GTD (Getting Things Done) Seminar of the „David Allen Company“ in Baden-Baden (www.gettingthingsdone.com)
AdA-Certification for Media-Professions (Education of instructor) of „HK Hamburg“