With the adoption „The Guild 1400“ we wanted to bring the joy and essence of the PC client game „The Guild 1 & 2“ to the Browser. When we started to concept the game we had some issue regarding the user interface, user experience- and usability design which we where really ambitious about. But we figured out good ways to actual hit our goal to produce a browsergame with a „client game feeling“. Which was kind of new back then. I was responsible for the art organization within a smaller team of inhouse artists.
Company:
Gameforge AG
Project:
The Guild 1400 Browsergame
Tasks:
Lead Art, Landing Page, Website, UX- and Usability Concept, UI-Design
Year:
2008
Project Website:
N/A (offline)